The End of a Journey, but the Beginning of an Era – Moving Forward

 

I want to take the time to make a separate article from our regular forecasted material and walkthroughs that we have produced thus far. It isn’t because of the lack of content or material because we have only scratched the surface and covered roughly half of the current focal points in the guide at this time. The image above shows a simple but enlightening infographic document detailing the levels attained in the skills and crafts we have developed together. With that being said, let us continue to the topic at hand.

There is no easy way to say this, but New World as an MMO or rather as a community driven game is failing and it is not the fault of the players. Secretive patches, major changes without notice, and lack of documentation on the company’s part have reduced the transparency the Amazon Games had once been able to boast proudly of is no more. They have single-handedly self-imploded and continue to make critical mistakes in both their technical decision-making and the public relations within their very own community. Let’s move on to the statistics found below.


We can see that within the first month’s release that New World was able to peak with a grand total of over 900,000 players during their busier hours. That’s almost one million players all actively logging in to enjoy their game. Sadly, you can see the drop offs occurring with each major patch. The first of which was the end of October where the server populations had dropped nearly 60% of their total at only 404,438 active players during their peak hours. And now we can see that the latest patch has again dropped the peak activity down to only 177,572.

These drop offs are occurring systematically with each major patch release and show horrendous drops in the public’s interest. The first being about 60% and the second drop was over 40% of the remaining. This is a loss of nearly 80% of New World’s entire player base abandoning the game in less than a single quarter. In terms of business metrics, this would be an absolute failure of a product and calls for a trip back to the “drawing board” because one more bad patch is standing between the company and the loss of their remaining player base.


What is more depressing is that a quick google search after viewing the Steam Charts shows recent articles and the media coverage is also concerned. The first three articles speak about the problems of “bots” or AI controlled player characters to perform mundane and repetitive tasks. These bots are notorious in online games and cause damage to both the in-game economy as well as the mental health of the average or casual player. The other two articles that appear in this image show a concern for Amazon Games potentially not recovering from this fall and another blurb about Amazon Game moderators handing out currency for the game in random increments to random players causing continuous outrage among the player base yet again.

I know this article is out of the ordinary for what I have promised to cover here, but I felt that it was necessary as both a professional writer in practice as well as a consumer. The game is not in a good state or going in a good direction and it shows in both their practices and lack of professionalism. The game has recently been put on sale for 25% off and I cannot stress it enough that potentially future players should sit back and not waste their money on a broken product. Give Amazon Games time to fix their mess and correct the issues they have created before stepping aboard a sinking ship. With that being said, I wish you a good day and I hope you enjoyed your holiday!


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